head_base.gif

4-1 Using The Element Editor


The most important data in terms of how your finished accompaniment pattern works on the keyboard is set in the Element Editor.

For each pattern Element (Intro 1, Intro 2, Var 1 etc) you must set which sounds are used, their volume and panning, and the amount of reverb and chorus.

Additionally for the pattern to work correctly you must set some special control functions such as Table, Break, Invert and retrigger, explained later in this chapter.

When you select different Elements down the left hand side of the Element Editor the color of the bar across the top of the Element Editor changes to match the Element button. This is to show you that the parameters refer to that Element. For example:



Intro Element Selected
Var 1 Element Selected




You can see in the columns of Parameters that there are settings for Drums, Bass, Chord 1, Chord 2 and Chord 3 for each of the Elements.

The items Table, Break, Invert and retrigger are not relevant to Drums, so are omitted from that column (because of course the Drum part doesn't change when you play a chord progression with the final pattern)

The following is an explanation of the purpose of each Parameter:

tone :
Sets the Tone (Sound selection) for each of the tracks of each Element. (For example, which bass sound is selected, or which Drum Kit)

Either click on the existing number and type a new number, or 'right click' and select from the list as in the following examples: (an Asterisk marks the current setting)





All of the following Parameters can be set by clicking on the current number and typing the new number, or by 'right clicking' and selecting either plus, minus, or plus 10 and minus 10 for bigger changes:


bank :
Sets the Bank Select for each of the tracks of each Element (these are listed in the Sound List of the Keyboard)

Note that Advanced Tones are not available for Accompaniment Patterns.

volume :
Volume (Controller 7) for each of the tracks of each Element

pan :
Panning (Controller 10) for each of the tracks of each Element

reverb :
Reverb Send (Controller 91) for each of the tracks of each Element

chorus :
Chorus Send (Controller 93) for each of the tracks of each Element





All of the following Parameters have special selection methods, either simply by  clicking the current number and entering the new one, or by right clicking. In each case in the following descriptions there is an example of what you will see if you right click. And Asterisk marks the current setting.

Your use of these Parameters will determine how well your pattern works when you finally play it on the keyboard.


table:


Sets the Chord Table for each of the patterns.

Understanding this feature is most important and it is recommended that you look at the Chord Tables at the end of this manual to choose which is most suited to your pattern.

It is easiest to set this Parameter by right clicking with the mouse and selecting from the list.

Chord Conversion Table
Accompaniment patterns are always recorded in the key of C. The chord conversion table is used to convert the recorded pattern (in the key of C major) to other keys. It should be noted here that a simple direct shift of each chord results in unnatural sounding chords, and so the chord table is used to make corrections required to make chords sound more natural. There are 16 chord tables (including the keyboard's accompaniment pattern table), numbered 1 through 16.


No.
Names
Element Names
Part Names
Description
Intro,
Ending
Variation 1,
Variation 2,
Fill-in
Bass
Chord1
Chord2
Chord3
00
bass
x
o
o
x
Normally used for the bass part.
01
bass 7th
x
o
o
x
Used for a bass part recorded by a 7thchord
02
chord
x
o
x
o
Normally used for the chord part.
03
chord var2
x
o
x
o
Used for the tension chord part used in jazz, bossa nova, etc.
04
chord var3

o
x
o
Specifying a 7th chord during play transforms the 5th note of the scale to the 7th note of the scale. In the case of C7, for example, G becomes Bb.
05
chord var4
x
o
x
o
Variation of number 4(Variation Chord 1)
06
chord 7th
x
o
x
o
Used for the chord part when a 7th chord is recorded.
07
chord minor
x
o
x
o
Used for the chord part when a minor chord is recorded.
08
phrase
x
o
x
o
Used for the chord part when a phrase is recorded in a major scale.
09
phrase minor
x
o
o
x
Used for the bass part when a phrase is recorded in a minor scale.
10
phrase penta
x
o
x
o
Used for the chord part when a phrase is recorded in a penta scale (CDEGA).
11
intro n-minor
o
x
o
o
Transforms to natural minor when a minor chord is played.
12
intro m-minor
o
x
o
o
Transforms to melodic minor (ascending) when a minor chord is played.
13
intro h-minor
o
x
o
o
Transforms to harmonic minor when a minor chord is played.
14
intro no-change
o
x
o
o
Original chord as recorded in response to chord that is played, without transformation to minor or major.
15
intro dorian
o
x
o
o
Play of a minor chord is transformed to the Dorian scale. The Dorian scale lowers the major scale E and B one semitone.




break:


Sets the Break Point for each of the patterns. Notes lower than the break point will sound an octave higher in the final pattern.
   
For example, for Electric Bass, the setting of A is useful, because in a "root and fifth below" figure the E below A would be the lowest note for a real Bass Guitar.

Setting 'A' as the Break point will mean that when you play an Ab chord the bass will play an octave higher, avoiding the problem of a bass part playing at too low a pitch compared to the real instrument.





inversion:


The inversion setting is used to decide how the notes within a pattern will react when an inverted chord is played.
  
Off:
The notes in the pattern will be matched to the position of the notes in the chord. If the chord played on the keyboard is inverted, the notes of the pattern will be too.
               
On:
The notes in the pattern are always played in root position irrespective of whether an inverted chord is played.
                
7th:
inversion on for chord table 6 only (when a 7th chord is played). The 7th notes in the pattern will be kept when a major chord is played and inverted for 7th chords only.




retrigger:


With retrigger turned on, any notes that are sounding during a chord change will be replayed at their new pitch. Without retrigger, notes that are sounding during a chord change will stop.

This setting 'on' is useful for keeping Pad parts continuous (Eg: Strings).


4-2 Special Copy Function


The Element Editor includes a special copy function that allows you to copy Tone and Chord settings from one element to any other element. Just right click on the Element name from which you want to copy and then select from the following options:




"Copy All" copies both the Tone settings and the chord settings to any other element



"Copy Tone" copies just the Tone settings to any other element you choose.



"Copy Chord" copies just the Chord settings to any other element you choose (ie: table, break, inversion and retrigger)

Note :
This is additional to the Copy function in the Edit Menu, which copies either the entire settings of the selected Element to all the other Elements, or just the Tone settings of selected Element to all of the other Elements.


5-1 Using The OTP Editor (One Touch Preset)


One Touch Preset sets up the Keyboard with a suitable registration and tempo for the your accompaniment pattern. Using the OTP Editor you can make any of the settings that you can make on the keyboard itself.

Obviously having knowledge of the workings of the keyboard will help you in setting up the OTP registration.


square.gif Click on the OTP Editor Tab and the following will appear:





OTP settings are not compulsory; the pattern will function without OTP settings. To activate One Touch Preset for your pattern check the box in the top left of the OTP Editor.



Mode


First of all decide the Mode of the setting. Just as on the Keyboard this can be:

Main Sound Only (Mode = Off)
Main and Layer Sound (Mode = Layer)
Add a Split (left) Sound (Mode = Split)
Layered and Split Sound (Mode = LayerSplit)




tempo

Set the optimum Tempo for your pattern / registration here.


Auto Harmonize

Set whether the Auto Harmonize feature is on or off here (Harmony notes added to the melody note: see the owner's manual of the Keyboard for more details)

You can also select the type of Auto Harmonize by entering a number or by right clicking on the Auto Harmonize Type box. An asterisk shows the currently selected type:



DSP
(Digital Signal Processor)




The remaining controls in the left of the OTP editor are concerned with effects added to the sound.

You can set:

Reverb Type
Chorus Type
EQ Type
DSP Type
DSP Volume
DSP Panning
DSP Reverb Level
DSP Chorus Level

Eight DSP Parameters

(These Eight vary depending on the DSP type, see details in the Keyboard's Owner's Manual)


You can also set the Reverb, Chorus, EQ and DSP Type by right clicking and selecting from a pull down menu, as in the following example:



When you use the right click method to get the DSP Type pull down menu, note also that each DSP type has a sub menu with many variations for each DSP type, for example in the following you can see the huge list of DSP presets for the Guitar FX type:



Note
:
That if you select DSP Type 200, or "Thru" with the pull down menu, there will either be no DSP, or if there is a DSP setting preset in the Tone it will be used.




OTP Tone Selection
On the right side of the OTP Editor you can select the Main and Layer Tones for right of the keyboard split (UP1 and UP2), the Main and Layer Tones for left of the keyboard split (LOW1 and LOW2) and the Tone for Auto Harmonize.



Either click in the Tone boxes and type the Tone number, or right click and select Tone from the pull down menu.



All other settings are entered either by clicking and typing the number or by right clicking and using the plus / minus buttons or the plus 10 / minus 10 buttons for bigger changes.

Other items you can set for each keyboard part (UP1 / UP2 / LOW1 / LOW2 and Auto Harmonise) are:


volume
: You can balance each part to create the finished registration


pan  : You can pan each part independently. (64 is center, 0 is hard left and 127 is hard right, and of course you can select any panning location in between)


reverb  : Sets the reverb send for each part


chorus  : Sets the chorus send for each part


DSP  : Sets whether DSP is on or off for each part (1=On / 0 = Off)


Oct  : Shifts the pitch of each part by +/- 2 Octaves


See the owner's manual of the Keyboard for the list of programe Change numbers (Tone) and Bank Numbers (for Variation Tones).

Important Note : When you finally Save the pattern (CKF) the OTP data will be saved with the pattern only if you have checked the OTP On box



footer_cmn.gif
All Rights Reserved, Copyright (R) CASIO COMPUTER CO., LTD.